/* Standalone mobile landscape board geometry fix. */
html.virtual-portrait #game-screen .board-shell{
  position:relative!important;
  inline-size:var(--virtual-board-size)!important;
  block-size:var(--virtual-board-size)!important;
  width:var(--virtual-board-size)!important;
  height:var(--virtual-board-size)!important;
  min-inline-size:var(--virtual-board-size)!important;
  min-block-size:var(--virtual-board-size)!important;
  max-inline-size:var(--virtual-board-size)!important;
  max-block-size:var(--virtual-board-size)!important;
  flex:0 0 var(--virtual-board-size)!important;
  box-sizing:border-box!important;
  margin-inline:auto!important;
  padding:0!important;
  border:0!important;
  outline:0!important;
  overflow:visible!important;
  clip-path:none!important;
  contain:none!important;
}
html.virtual-portrait #game-screen .board-shell>.board,
html.virtual-portrait #game-screen .board{
  position:absolute!important;
  inset:0!important;
  width:100%!important;
  height:100%!important;
  min-width:100%!important;
  min-height:100%!important;
  max-width:100%!important;
  max-height:100%!important;
  box-sizing:border-box!important;
  margin:0!important;
  padding:0!important;
  border:0!important;
  outline:0!important;
  overflow:visible!important;
  clip-path:none!important;
  contain:layout style!important;
}
html.virtual-portrait #game-screen .piece,
html.virtual-portrait #game-screen .piece-face{
  box-sizing:border-box!important;
  overflow:visible!important;
  clip-path:none!important;
}
html.virtual-portrait #game-screen .piece img{
  display:block!important;
  max-width:100%!important;
  max-height:100%!important;
  object-fit:contain!important;
}
html.virtual-portrait #game-screen .board-shell::after{
  inset:-4px!important;
  pointer-events:none!important;
}